It’s About Time!

…pardon the absence



Easy Rider

Cruising Along

Well it appears I’m the worst blogger ever, lack of posts is not good!

The vacation went well, though too short. Since I’ve been back it’s been pretty quiet. Living in Wormspace can do that some times.

I’ve run many Combat sites, and several Radar sites, thus padding my stockpile of Sleeper salvage and loot. I finally finished up Gas Harvesting V last night and thus sucked clean a Ladar site for some much needed Polymer Reactions.

I also finished up Heavy Assault Missiles V, but unfortunately my current ship setups are not conducive to increased DPS since you have to be within ~12km of your target. I mainly fly my Drake, which lumbers along and cannot keep up with most Sleepers, especially when webbed. Thus I’ve had to revert back to my standard Heavy Missiles setup. I am however looking to pick up a Cerberus Heavy Assault Ship perhaps that will help?

I managed to complete some Invention runs for some T2 Heavy Assault Missile ammo. 9/20 runs isn’t great, but it’s not horrible either. Now I simply need to produce some new Planetary Interaction materials to complete the materials list before I can manufacture the ammo.

Speaking of PI, it’s been going along smoothly. I’ve mainly focused on manufacturing POS fuel and I’ve been able to make just enough to keep the tower running with a months supply of fuel, and a month stockpile. There is just enough surplus for me to focus on 2 products which I can sell, thus I’ve picked Oxygen (quick, easy turn-around) and Enriched Uranium, which seems to have the biggest margin right now.

I’m hoping to make some POS modules with my PI, but that might be a lot farther in the future as I’ve kinda hit my happy medium in terms of how much it takes to manage my setup and what I get out of it.

The only interesting story to relate happened a few days ago in our WH. I was the only one logged in at the moment when I noticed several scanning probes out. Eventually I found a Drake hanging at our WH exit to hi-sec. Eventually another ship, a Force Recon Pilgrim (Cruiser-class Co-Opts) jumped in as well. The only site we had currently in the WH was a Radar site, which they had found and warped to.

I surmised both ships were controlled by the same person as I sat and watched them cloaked up in my Buzzard. I tried to snag a Hacking can while they dealt with the Sleepers, but it proved to risky, so I simply sat back and watched.

The Drake was being used as the “damage sponge” while the Pilgrim helped with Drones and DPS. I’m not sure how much experience this Pilot had with Wormholes, Sleepers and the Sites involved. Typically there are waves of Sleepers which each wave being triggered to spawn as soon as you kill a specific type of ship from the previous wave. Most of these “trigger” ships have been recorded in Wikis and Guides for some time and anyone who’s spent any amount of time in W-space will know right away where to find this information. This particular Pilot, however, learned the hard way, as most of us did back when we first entered W-space.

The Drake began killing all the trigger Sleepers and was soon overwhelmed with 3 full waves of Sleepers. For some reason they did not warp out, thus the Sleepers happily targeted the Pilgrim and chewed it up almost instantly. The Drake barely got out in time, but did manage to warp back to the WH exit and into hi-sec.

I quickly jumped into my own Drake and warped to the Pilgrim wreck. I grabbed everything that had survived (a few T2 modules & drones) and then began to systematically take out the Sleepers that I could, warping out and back when needing to. I finished the site in around 45 minutes (as I said, the Drake is sloooow) and just as I was finishing up the Pilot returned with another wingman.

He saw that I had finished up the site, cleaned out his wreck and salvaged everything. This Pilot had been around since 2006, so he knew the game, and thus said simply and professionally “Congrats :)”. He then warped out and was gone.

I felt bad and was thinking of sending him his drones and mods back, but at the same time it was probably a good lesson for him to learn, one that I’ve learned more times than I care to imagine.

So all things considered it’s been a quiet week, but plenty to do!


I’m currently 20,000 ft. in the air sipping on an endless supply of double Gin & tonics in first class making a post on my phone on my way to Las Vegas. Thank you technology!

I’ve been getting ready for this trip the past few days, thus my nights in EVE have been fairly mundane. Managing my PI infrastructure and running a few combat & Ladar sites has taken most of my time. However last night we had a connection 4 jumps from Jita, thus I took the opportunity to make a much needed run.

I picked up a Polymer Reaction Array, a few Remote Armor/Hull Repairers and some POS fuel components. I also sold over 300M ISK in Sleeper loot/salvage. It’s amazing what a week in W-space can yeild.

So I’ll leave you with that. Fly dangerously this week my friends & I’ll catch you on the flip side!

How to start an Alt in EVE Online : Updated

Nearly a year ago I wrote a blog on “How to start an Alt in EVE Online“. I was in the process of creating an Alt for myself and wanted to consolidate all the information I discovered during my research. The post has been far and away my most popular post, and since it was written nearly a year ago and contains some outdated information I wanted to write a quick update.

How to start an Alt in EVE Online:

1) The Buddy Program

If you currently have a paid subscription you can get a pretty good deal by using the EVE Bring in a Buddy program. You do this by logging into your account on the EVE Onling website and then emailing yourself a link for a 21-day free trial (the standard free-trial is only 14 days long). If you eventually subscribe with this trial account, your original account gets 30 days of free play time. Using the 21 days is a great way to get your learning and core skillsets up to par.

2) Trial Account Restrictions

You cannot play a trial account and a paid account at the same time on the same computer. Trial accounts also cannot use contracts and cannot train a majority of skills. It thus becomes difficult to set up your Alt with all the necessary skillbooks and ISK from your main character without getting another player involved or having to use two separate computers.

3) New Character Planning Guide

Read this great guide for getting a new Alts’ Learning and Core skills up to par so that they have basic competency in a good number of areas. There is also this good article which offers the best Learning skill training schedule. It will take about 7 to 10 days to get everything in the acceptable range, but it’s time well spent.

4) API Key Restrictions

Any new EVE Online account must be active for 72 hours before you can request a Limited API key. You can, however, log in as your new Alt and export your character’s XML data. This can then be used and imported into various programs such as EVEMon and EVEHQ.

5) New Character Tutorials

Go through all the tutorials and initial career path missions. This is a great way to get some free skillsbooks, gear, ships, ISK and standing, plus it only takes a couple hours at most. This only applies if you need the help of free skills and gear, if your main character can bank roll your Alt, then don’t bother unless you want the small amount of standing the missions offer.

6) Alt Corporation

It is sometimes helpful to create a new corporation just for your Alt, however this requires 18,000 ISK for the Corporation Management skillbook and 1.6 Million ISK for the new corporation fees. The skillbook is trainable immediately however and typically available in all starting stations.

EVE University finds me useful!

Well the most popular post (by far!) of this humble little blog is my post about creating an Alt in EVE Online. I wrote this nearly a year ago in August when I was contemplating creating a new account.

EVE is a unique game in which you truly cannot thrive flying solo. Sure you can make an existence (I’m proof of that anyways) but the gains of having a second character helping you out are massive.

My Alt didn’t quite make the cut, for various reasons, but the post lived. I wasn’t able to find an easy source at the time of all the meaningful info you should know about starting a new Alt, thus the post.

As it turns out, yesterday I noticed a referral link from EVE University for this entry on their Wiki. To my surprise it was a complete snippet of my original post, verbatim. I’m just glad people have found it useful enough that it now has a more visible home.

I wanted to do a quick update to my original posting with a more condensed set of information and answers to the questions I originally asked. I’ll post that as soon as I can.